Here is the 3D final for the Food Vendor Narrative:
This section of my Food Vendor Narrative is focusing on the idea and objects all ready existing that have given me the inspiration for Awesome Alps Food.
This first image is that of a Fruit and Veg Vendor located just of Beverley Road within Hull. The reason why this image inspired me is because yes it maybe a standard Vendor but it sells the main focus of the narrative that has been set for this task. The stall is also temporary which was quite interesting due to the fact that it is able to be taken down and put back in up in about half an hour.
The next image is that of another vendor but this one specializes in Phones not food and drink. This vendor caught my interest due to the fact that the actual stall may look small but the interior of the stall can store a wide range of inventory within it easily. The stall is also waterproof allowing the protection of the productions inside. This vendor is located within Victoria Square London.
This next image is of a Burger Vendor that only occurs on Saturdays in Saturday Market Beverley. This vendor caught my interest due to the fact that the actual vendor is easy to pack away and then can be towed away easily as well. This vendor also allows the cooking or reheating of food, which is makes this vendor very interesting.
This next image is that of a cheap stall which did inspire me due to the fact that is just flowers on top of a few wooden planks that hold up the merchandise. But the reason it inspired me is due to the fact that it is basic but gets the purpose of the products and the stall across to the target audience. Again this stall is located within the Saturday Market, Beverley.
The next image is that of another Stall within Saturday Market. This stall specializes within Italian style food. This vendor is made out of simple steel support pipes and water proof fabric. The vendor is set up to show the wide range of produce that the stall has to offer which is a effective way of displaying them.
The next stall is made of the same material as the Italian food vendor, making it a good example of a quick and cheap means of seeing one products to the target audience. The set up of the Vendor is alright it is more messy then anything else and makes it hard to find the product the target audience is looking for.
This final image here is one of the unique stalls that is located within Saturday market like the previous other stalls. The reason for it been unique is that unlike the the other temporary vendors this one is made out of a small portable container that expands into this stand. This is inspiration due to the fact that how it can expand and retract as well as it been portable.
Here is finished version of the Food Vendor Awesome Alps Food:
The colours that were chosen for this project work well with the theme/Narrative of the Food Vendor and help bring the project to life. The angles for the perspective came out look very well done on most of the final image only a few are slightly off but not noticeable unless you are looking for them. My trees need working on but the image still looks very good when it looked at. I am quite happy with my Awesome Alps Food Food Vendor.
Here is the final design with no colour:
The final design is a combination of the design ideas of both developed ideas of the Awesome Alps Food. The Snow Shovel is on the front of the Vendor to move snow out of the way and snow/ice grip is there to support stability when stationary. The Caterpillar tracks are at the back, while the skies are at the front. The Narrative is still see-able and understandable due to the name if the company been on the truck as well as hot food been on the tables and service area of the truck as well as ski and snow boards been left in the snow. The design is appealing to the eye and not over powering.
Here are the developed ideas for the Food Vendor Narrative:
This idea is based on the medieval Food Vendor and unfortunately when I drew this I knew straight away that it no longer looked like it belonged to the medieval era. This design lost it’s narrative within the development so next time when developing the design keep in mind the original narrative that I have chosen or been given for the project.
For The next Developed Idea I went back to the original design concept and when drawing the development made sure it stuck with the narrative. This design looks somewhat like the original design but has been tweaked to be more based on the stall found in the fable games. Looks better then the previous design and sticks to the narrative and offers some appeal to the eye but still needs development.
This Developed idea is based on the European medieval Market or merchant stalls that could be found within a busy town. This made the design feel more medieval and stuck to the narrative more then before and made it look a lot more appealing to the eye. This design came out a lot better then it’s predecessors.
This developed idea for the medieval food vendor is probably one of the best so far due to the fact that the original design is no longer seeable but the narrative is still their and that theme of the stall is clearly seeable as well. The design is also appealing to the eye.
This next design idea is based on the Oil Away We Go design idea but instead of the stall been a single can I have developed it to look like three cans stuck together. The idea is still appealing to the eye but the initial developed idea has come out looking more like a cafe or restaurant which is Gareth Didn’t want happening so this developed idea wont be used in the final design.
This is last developed idea for the Oil Away We Go, this time I went back to the original design but made the barrel vendor a movable vehicle and the tables and chairs for this vendor are also made out of Barrels sticking to the theme but yet again the narrative is still not clear.
This development Idea is based on the Hook and Fresh design idea and is still based on the idea of a float-able vendor that delivers food to pass by sailors. The narrative is still clear like the original image but the difference in the design is that the actual boat has more of a boat shaped base.
This design development idea has had a huge change to it but the original narrative is still seeable. The main change within this development idea is that the actual vendor is no longer able to float to different locations in fact it stands above the water level but has a dock that allows the travels to pull aside and enter the vendor after going up the stairs. Unfortunately the design is again more cafe/restaurant based so I cannot use this design for this narrative project. Although I can’t use the design it is still quite appealing to the eye.
This idea goes back to the original design but with floating and the floats shape but there is development within the actual design so it isn’t exactly like the original for example the float doesn’t just float any more it actually is propelled by fangs that are built into the actual float like a swamp boat and they are rotatable allowing the boat to be moved in a desired direction. The design is appealing and does stick to the narrative and theme perfectly.
This next idea is the developed idea of Sailor sandwiches but this time it has been altered to look more like a boat that can be levitated if need be to deliverer the sandwiches to the people who want them on traveling planes or boats. The idea sticks to the original narrative and theme which is the aim of the project and doesn’t appear to be a cafe/restaurant this time, the only down fall is that is looks a little small for a food vendor.
This idea is focusing more on the flying aspect of the narrative of this vendor. The down fall of this design is that appears to close to an idea in one of the films that my tutor used when assign this project so I will not be able to use this design idea.
This design idea is based on the Awesome Alps Food and the development focuses more on the snow side of the environment and how this vendor my deal with those conditions. For example snow/ice grips have been added to the design to allow better grip for the vendor so it doesn’t slide down the slopes when stationary. The skies help with maneuverability and the snow shovel helps move the snow out the way. The design doesn’t lose it’s narrative or it’s appeal when it went through these changes either except maybe for when the skies are.
This design was tweek ever so slightly so the skies when at the front and the snow shovel was removed as well, not as appealing without shovel need to add that to next idea. The theme/narrative is still see able.
Here are the design ideas for the Food vendors, with theses design ideas I Tried several different narratives meaning that I attempted several different time or dimensions from our own as well as doing some that might be similar to our own.
The first Idea is based on a Medieval Narrative, which helps explain the appearance of the vendor due to the fact that it is old fashion and make out of wood and tanned animal skin to provide a sign for the stall. The stall and the narrative are also displayed very effectively due to the fact that the food is displayed on the stall would have been sold during the medieval era to the local populace. The stall is some what appealing to the eye due to the fact that the design is somewhat simplistic.
The second Idea is based within some docks and the theme of the vendor is quite obvious, it is to do with with oil. The narrative quite clear in a sens it is to do with either workers who work with oil or fish. The idea is quite appealing to the eye, due to the fact that the design is simplistic but also captures the essence of the docks quite well. Although I think this could use some tweeking in the development to make it look more realistic and maybe focus the theme/Narrative better.
The Next Design Idea is one of my favorite ones, I got the idea from seeing a skiing resort advert and fought about doing a vendor that could navigate them selves around the mountains to the skiers for hot meals. The idea is appealing and attractive so this is going to be one of my developed ideas later on.
The next Idea is based on a farmers shop I saw in Beverley on Saturday a few weeks ago. The whole stall is designed to give a farmers and home grown produce feel to the vendor. This is done quite well due to the fact that the food offered appears to be fresh and what can only be found on a farmers stall. The idea is some what appealing but has been used quite a bit so it might not be the most suitable idea to use.
The next idea is based on the The Legend of Zelda Wind Waker Merchant Beedle, who travels the great sea selling all sorts of products to sailing ships. The Hook and Fresh is a ship that sells fresh fish to passing by sailors and other means of transport of the water. The idea is some what appealing and I might use this later one but it might need more altercations to the design, due to it been slightly weak in narrative.
Sailor Sandwiches is based on Marvels S.H.E.I.L.D. Helicarrirer the idea is that the vendor can travel by both air and water to deliver the food to passing by sailors and pilots. This idea has a strong narrative and appeal which is why I will be carrying on this idea into my development , but needs a bit more tweaking.
Dong Dong: A photographer and artist who has a wide range of environmental images both taken via his camera or has created via his own hands. What caught my attention I find influencing about his work is that a majority of his creations are based on street vendors in all shapes and sizes and sells a wide range of products.
His work is very inspiring due to the fact that there is a wide range of image of Vendors to look and to give me ideas from, one of my favorite of his image art is the image below:
Due to the fact that the store offers a wide range of products from food to clothing and the way it presents these items that the vendor is attempting to sell to the general public. They whey it is positioned as well is quite convenient due to the fact that it is noticeable when you enter that location/area and isn’t avoidable in a sense of either purposely or accidentally. I might base one of my designs of this style of Vendor due to the fact that it is convenient in a sense of it’s small but because it has a wide range of products placed on it is hard not to notice what is their and the size enhance the products in the process.
Assassin’s Creed Franchise: I found this game inspirational due to the fact that this game focuses largely on Vendors as a means of blending in and hiding from your target and pursuers.
This is a quite interesting means of vendors due to the fact that through out the game there are vendor stalls of all sort of shapes and sizes for you to blend in with to hind from people and this gives me large span of vendors that can inspire me for my own vendor design. The wide range of vendors stalls is quite interesting because I will never run out influences for my vendor stall with all the different variations based within this game.
The Pitch for this Narrative Project for Animators is to design a Food Vendor that sell products to the general public and to also prepare a Script/Story Board to show what is happening at this Food Vendor and why, Characters can be included either if they are depicted out of view of the story board but if they are to be seen during the story board their design needs to be also included. Everything in the stand must suit the time period or universe to make the narrative convincing INCLUDING FONT style and size. DO NOT Design a Cafe/Restaurant interior or exterior, Only Vendors such as Walk ups, stands, stalls and carts or small vans/vehicles based on vendors. Preliminary sketches must be handed in with rest of work and any work that is colour should be digitally done via the image been scanned in and a list of artists and influences.