Greek Sculpture and Pottery: Time Line Research

The reason this section of history was chosen is due to fact that sculptures are considered as animation and some of the earliest forms of sculptures are ancient Greek, just like my research into ancient Greek pottery, the following quotes and notes are my own or taken from John Boardman’s Greek Sculpture mainly the chapter two The Dark Ages and Geometric Period. Some of theses sculptures are excellent examples of animation due to the use of Geometric and life like appearances of the sculptures. A quote from Greek Sculptures implies this “A Cylinder served as the body for a standing a figure or an animal, and to it were added, free-hand, head and limbs, all being painted and fired as any painted vase, with same pigments, the same patterns”. Another example of quotes that imply that this was a excellent example of early animation is the quote “By this time too we find more ambitious compositions, either in the pose of a single figure, a bowman or helmet-maker, or in groups, where the subject is heroic, and we are reminded by them that Greek interest in narrative was beginning to be expressed by Geometric artists other than Homer”. These sort of sculptures came around a few years after the pottery.

Click here to Ancient Greek Art:

Greek Pottery is also important in this due to the fact that most Ancient Greek Pottery actually consisted of the basic animation technique of Single and Sequential Imagery, most pots depicted a story of some sort that by using this technique to tell the story and what is even more interesting is that these pots if rotated fast enough the images on the side will star to move just like a role film from a projector.

This is placed underneath the Communication part of the Timeline and Role and Scope due to the fact that it is one of the earliest forms of communication as well as art in the history of man kind making a perfect candidate for the Timeline.

Bounce, Squash and Stretch

Bounce, Squash and Stretch are the part of the 12 rules of animation, founded by Disney animators stating what they believed that all an animation needed  to make them appear more life like. Bounce, Squash and Stretch  is the first principle of animation, what this implies is that in order for an animation to appear life like it has to show of this three types of movement within them like Simon’s cat:

The twelve principles where first introduced in a book called The Illusion of Life, Disney Animation by two Disney animators called  Ollie Johnson and Frank Thomas. The first principle is considered one of the most important due to the fact that it brings a majority of drawings to the life by creating motions that are considered realistic such as when drawing a series of images of a runner the muscles will stretch and been depending on when and where his legs are positioned.


Today we learned what sort of stuff we could do to sketches that we scanned into the system with Adobe Flash or another computer program that is similar. This included hue, burn and dodge and croping several parts of the image to change it’s appearance in several ways. Here is the image so far, an image drawn by Apophenia that was taken with his permission to edit for an attempt to learn digital ways of editing and animation. Still have some work to do on it but it gives the general idea of what digital editing and animation can do.

Comic strip edited Apx

Timeline Research 1895: Lumiere Brothers

Auguste and Louis Lumiere are well known film makers throughout history, they invented the cinematograph which was based on Edison’s Kinetoscopes design. In 1894, they produced there first film called Sortie de l’usine Lumiere de Lyon, which by many is considered the first real motion picture. They were able to produced the Cinematograph and various motion pictures due to the fact that they both attended La Martiniere and then later worked with their farther, Claude-Antoine Lumiere in his photography business for couple of years. It took the Lumiere brothers all winter to put together the film by experimenting with various pictures and images. A majority of the Lumiere brothers works where presented in french but in 18th April 1985 they presented one of their very first English called Le Voltige.

Some of the information was taken from wikipedia,

Now the reason for having these two in the Timeline and The Role and Scope under Invention should be fairly obvious, they invented the Cinematography as well as the first moving film so in other words they are the creators of the moving film. They single handily created a new form of animation while creating this, what I mean by this is that a sliver of film is a sequence of images called a sequential image, this is what most animations are made out of so when the Lumiere brothers created this they basically created not only modern day film but also modern day animation. They have also been place on the Timeline and Role and Scope due to the fact that they also worked in photography which led to their creation of the cinematography yes but it also was a early form of animation with single imagery that they worked with and they made advancements in this as well.